Deep in the Old Forest, where the trees grow tall and thick, where the sun rarely pierces the canopy, is an earthen mound. No birds sing in this part of the forest, no wind blows. The leaves of the trees seem larger, the canopy thicker. Even at mid-day, it is almost too dark to see

For use with tabletop adventure games like The Vanilla Game.

Pay $5 or more to get a pdf zine version.

The HTML web version will always be free.

Support more work like this by joining the Highland Paranormal Society Patreon

Download

Download NowName your own price

Click download now to get access to the following files:

html file and images.zip 4 MB
botek_booklet page order.pdf 7 MB
if you pay $5 USD or more
botek.pdf 7 MB
if you pay $5 USD or more

Development log

Comments

Log in with itch.io to leave a comment.

This looks wonderful and perfect for single session. Can't wait to run it.

(+1)

an excellent dungeon, except that its treasure to danger ratio is a bit skewed. Could use some traps. Played very well right from the book, very rarely found anything not accounted for and described. One thing not described what game the skeletons are playing, which makes it hard when the players inevitably join in. Also, I'm picturing the spider as considerably larger than the hallway leading to its room would allow. But very good, playable, and fun

(+1)

Great little dungeon. I ran it with no prep for the driver during a road trip. The only thing that would have made it easier is to include sensory details in each room's list of exits. That way I could give hints toward which exit to choose (e.g. toward either the sobbing or the smell of preservative) without having to scroll around. Wogwurt was a huge hit.

(+1)

Love this module - I have yet to try out the Vanilla Game, but am very excited to do so after seeing this supplement. I'm wondering how you made your map? The style and layout is awesome. 

I made it in procreate.

(+1)

Thanks Nate - appreciate the tutorial!

(+1)

Great html dungeon! I'll have to take a look at the source to see if i can improve my own html work.

(to be clear, it's also a good dungeon, not just a decent implementation of html)

Have you considered an epub version? Super-easy to convert html to epub (you almost certainly know that Calibre is a free program that can do it for you) and would allow easy offline use.

Maybe one day itch will finally allow paywalls on "run in browser" content -- i think it's a major barrier to tRPG people embracing html.

Very cool

(+1)

Awesome! Great content.

(+1)

great to see more and more HTML TTRPG content on itchio! thanks